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Retrosys v3

Retrosys v3 is the third iteration of my home videogame console. Based around the 8-core Propeller microprocessor from Parallax, the third installment of the system features a tri-prop design to provide graphics, audio, and core logic.

Currently in development is the graphics subsystem, which is targeting the following specifications:

  • NTSC video output @ 30 fps progressive (double-buffered)
  • 256 x 192 resolution
  • 256 color palette
  • 24-bit color depth
  • Back and Foreground Tile Map Layers
  • Minimum support for 128 Sprites / Frame
  • 128 KB tile buffer

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